Naga:Guardian Naga | Size & Type (subtype): | Large Aberration | Hit Dice: | 11d8+44 (93) | Initiative: | +2 (Dex) | Speed: | 40 ft. | Armor Class: | 18 (-1 size, +2 Dex, +7 natural) | Attacks: | Bite +12 melee | Damage: | Bite 2d6+7 and poison | Face and Reach: | 5 ft. by 5 ft. (coiled)/10 ft. | Special Attacks: | Poison, spit, spells | Special Qualities: | | Saving Throws | Fortitude: 7 Reflex: 7 Will: 11
| Abilities: | Str: 21 Dex: 14 Con: 19 Int: 16 Wis: 19 Cha: 18 | Skills: | Bluff +12, Concentration +15, Listen +13, Sense Motive +13, Spellcraft +11, Spot +13 | Feats: | Alertness, Combat Casting, Dodge, Lightning Reflexes, Spell Focus (any one school) | Climate and Terrain: | Temperate and warm land and underground | Climate: | temperate,warm | Terrain: | desert,forest,hill,marsh,mountains,plains,underground | Organization: | Solitary or nest (2-4) | Challenge Rating: | 10 | Challenge Rating Value: | 10 | Treasure: | Standard | Alignment: | Usually lawful good | Advancement: | 12-16 HD (Large); 17-33 HD (Huge) |
| Description: |
Poison (Ex): Bite, Fortitude save (DC 19); initial and
secondary damage 2d8 temporary Constitution.
Spit (Ex): A guardian naga can spit its venom up to 30 feet as
a standard action. The attack ignores armor and has no range
increment. Opponents hit by this attack must attempt saves
against the naga's poison, as above.
Spells: Guardian nagas cast spells as 9th-level sorcerers, and
can also cast cleric spells and spells from the Good and Law
domains as arcane spells.
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