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Naga:Guardian Naga
Size & Type (subtype):Large AberrationHit Dice:11d8+44 (93)
Initiative:   +2 (Dex)   Speed:   40 ft.  
Armor Class:   18 (-1 size, +2 Dex, +7 natural)   Attacks:   Bite +12 melee  
Damage:   Bite 2d6+7 and poison   Face and Reach:   5 ft. by 5 ft. (coiled)/10 ft.  
Special Attacks:   Poison, spit, spells   Special Qualities:     
Saving Throws  Fortitude: 7  
Reflex: 7  
Will: 11  
Abilities:   Str: 21
Dex: 14
Con: 19
Int: 16
Wis: 19
Cha: 18
Skills:   Bluff +12, Concentration +15, Listen +13, Sense Motive +13, Spellcraft +11, Spot +13   Feats:   Alertness, Combat Casting, Dodge, Lightning Reflexes, Spell Focus (any one school)  
Climate and Terrain:   Temperate and warm land and underground   Climate:   temperate,warm  
Terrain:   desert,forest,hill,marsh,mountains,plains,underground   Organization:   Solitary or nest (2-4)  
Challenge Rating:   10   Challenge Rating Value:   10  
Treasure:   Standard   Alignment:   Usually lawful good  
Advancement:   12-16 HD (Large); 17-33 HD (Huge)  


Poison (Ex): Bite, Fortitude save (DC 19); initial and secondary damage 2d8 temporary Constitution.

Spit (Ex): A guardian naga can spit its venom up to 30 feet as a standard action. The attack ignores armor and has no range increment. Opponents hit by this attack must attempt saves against the naga's poison, as above.

Spells: Guardian nagas cast spells as 9th-level sorcerers, and can also cast cleric spells and spells from the Good and Law domains as arcane spells.


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002