|Size & Type (subtype):||Large Aberration||Hit Dice:||9d8+18 (58)|
|Initiative: ||+2 (Dex) ||Speed: ||40 ft. |
|Armor Class: ||14 (-1 size, +2 Dex, +3 natural) ||Attacks: ||Sting +7 melee, bite +2 melee |
|Damage: ||Sting 2d4+2 and poison, bite 1d4+1 ||Face and Reach: ||5 ft. by 5 ft. (coiled)/10 ft. |
|Special Attacks: ||Poison, detect thoughts, spells ||Special Qualities: ||Poison immunity, guarded thoughts, charm resistance |
|Saving Throws ||Fortitude: 5 |
|Abilities: ||Str: 14|
|Skills: ||Bluff +9, Concentration +13, Listen +11, Sense Motive +8, Spellcraft +12, Spot +11 ||Feats: ||Alertness, Combat Casting, Dodge, Lightning Reflexes |
|Climate and Terrain: ||Temperate and warm land and underground ||Climate: ||temperate,warm |
|Terrain: ||desert,forest,hill,marsh,mountains,plains,underground ||Organization: ||Solitary or nest (2-4) |
|Challenge Rating: ||8 ||Challenge Rating Value: ||8 |
|Treasure: ||Standard ||Alignment: ||Usually lawful evil |
|Advancement: ||10-13 HD (Large); 14-27 HD (Huge) |
Detect Thoughts (Su): A dark naga can continuously detect
thoughts as the spell cast by a 9th-level sorcerer (DC 15). This
ability is always active.
Poison (Ex): Sting, Fortitude save (DC 16) or lapse into a
nightmare-haunted sleep for 2d4 minutes.
Guarded Thoughts (Ex): Dark nagas are immune to any form of
Charm Resistance (Ex): Dark nagas receive a +2 racial bonus
to saving throws against all charm effects (not included in the
Spells: Dark nagas cast spells as 7th-level sorcerers.