Naga:Spirit Naga | Size & Type (subtype): | Large Aberration | Hit Dice: | 9d8+36 (76) | Initiative: | +1 (Dex) | Speed: | 40 ft. | Armor Class: | 16 (-1 size, +1 Dex, +6 natural) | Attacks: | Bite +9 melee | Damage: | Bite 2d6+6 and poison | Face and Reach: | 5 ft. by 5 ft. (coiled)/10 ft. | Special Attacks: | Poison, charming gaze, spells | Special Qualities: | | Saving Throws | Fortitude: 7 Reflex: 6 Will: 9
| Abilities: | Str: 18 Dex: 13 Con: 18 Int: 12 Wis: 17 Cha: 17 | Skills: | Concentration +13, Listen +15, Spellcraft +10, Spot +15 | Feats: | Alertness, Lightning Reflexes | Climate and Terrain: | Temperate and warm land and underground | Climate: | temperate,warm | Terrain: | desert,forest,hill,marsh,mountains,plains,underground | Organization: | Solitary or nest (2-4) | Challenge Rating: | 9 | Challenge Rating Value: | 9 | Treasure: | Standard | Alignment: | Usually chaotic evil | Advancement: | 10-13 HD (Large); 14-27 HD (Huge) |
| Description: |
Poison (Ex): Bite, Fortitude save (DC 18); initial and
secondary damage 1d8 temporary Constitution.
Charming Gaze (Su): As charm person, 30 feet, Will save (DC
17).
Spells: Spirit nagas cast spells as 7th-level sorcerers, and
can also cast cleric spells and spells from the domains of Chaos
and Evil as arcane spells.
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