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Naga:Spirit Naga
Size & Type (subtype):Large AberrationHit Dice:9d8+36 (76)
Initiative:   +1 (Dex)   Speed:   40 ft.  
Armor Class:   16 (-1 size, +1 Dex, +6 natural)   Attacks:   Bite +9 melee  
Damage:   Bite 2d6+6 and poison   Face and Reach:   5 ft. by 5 ft. (coiled)/10 ft.  
Special Attacks:   Poison, charming gaze, spells   Special Qualities:     
Saving Throws  Fortitude: 7  
Reflex: 6  
Will: 9  
Abilities:   Str: 18
Dex: 13
Con: 18
Int: 12
Wis: 17
Cha: 17
Skills:   Concentration +13, Listen +15, Spellcraft +10, Spot +15   Feats:   Alertness, Lightning Reflexes  
Climate and Terrain:   Temperate and warm land and underground   Climate:   temperate,warm  
Terrain:   desert,forest,hill,marsh,mountains,plains,underground   Organization:   Solitary or nest (2-4)  
Challenge Rating:   9   Challenge Rating Value:   9  
Treasure:   Standard   Alignment:   Usually chaotic evil  
Advancement:   10-13 HD (Large); 14-27 HD (Huge)  


Poison (Ex): Bite, Fortitude save (DC 18); initial and secondary damage 1d8 temporary Constitution.

Charming Gaze (Su): As charm person, 30 feet, Will save (DC 17).

Spells: Spirit nagas cast spells as 7th-level sorcerers, and can also cast cleric spells and spells from the domains of Chaos and Evil as arcane spells.


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002