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Naga:Water Naga
Size & Type (subtype):Large Aberration (Aquatic)Hit Dice:7d8+28 (59)
Initiative:   +1 (Dex)   Speed:   30 ft., swim 50 ft.  
Armor Class:   15 (-1 size, +1 Dex, +5 natural)   Attacks:   Bite +7 melee  
Damage:   Bite 2d6+4 and poison   Face and Reach:   5 ft. by 5 ft. (coiled)/10 ft.  
Special Attacks:   Poison, spells   Special Qualities:     
Saving Throws  Fortitude: 6  
Reflex: 5  
Will: 8  
Abilities:   Str: 16
Dex: 13
Con: 18
Int: 10
Wis: 17
Cha: 15
Skills:   Concentration +12, Listen +10, Spellcraft +8, Spot +10   Feats:   Lightning Reflexes  
Climate and Terrain:   Temperate and warm aquatic and underground   Climate:   temperate,warm  
Terrain:   aquatic,underground   Organization:   Solitary or nest (2-4)  
Challenge Rating:   7   Challenge Rating Value:   7  
Treasure:   Standard   Alignment:   Usually neutral  
Advancement:   8-10 HD (Large); 11-21 HD (Huge)  

Description:  

Poison (Ex): Bite, Fortitude save (DC 17); initial and secondary damage 1d8 temporary Constitution.

Spells: Water nagas cast spells as 7th-level sorcerers but never use fire spells.

 

Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002