Naga:Water Naga | Size & Type (subtype): | Large Aberration (Aquatic) | Hit Dice: | 7d8+28 (59) | Initiative: | +1 (Dex) | Speed: | 30 ft., swim 50 ft. | Armor Class: | 15 (-1 size, +1 Dex, +5 natural) | Attacks: | Bite +7 melee | Damage: | Bite 2d6+4 and poison | Face and Reach: | 5 ft. by 5 ft. (coiled)/10 ft. | Special Attacks: | Poison, spells | Special Qualities: | | Saving Throws | Fortitude: 6 Reflex: 5 Will: 8
| Abilities: | Str: 16 Dex: 13 Con: 18 Int: 10 Wis: 17 Cha: 15 | Skills: | Concentration +12, Listen +10, Spellcraft +8, Spot +10 | Feats: | Lightning Reflexes | Climate and Terrain: | Temperate and warm aquatic and underground | Climate: | temperate,warm | Terrain: | aquatic,underground | Organization: | Solitary or nest (2-4) | Challenge Rating: | 7 | Challenge Rating Value: | 7 | Treasure: | Standard | Alignment: | Usually neutral | Advancement: | 8-10 HD (Large); 11-21 HD (Huge) |
| Description: |
Poison (Ex): Bite, Fortitude save (DC 17); initial and
secondary damage 1d8 temporary Constitution.
Spells: Water nagas cast spells as 7th-level sorcerers but
never use fire spells.
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