A golem's creator can command it if the golem is within
60 feet and can see and hear its creator. If uncommanded, the
golem usually follows its last instruction to the best of its
ability, though if attacked it returns the attack. The creator
can give the golem a simple program to govern its actions in his
or her absence.
Golems do not need to breathe and are immune to most forms of
Construct: Immune to mind-influencing effects, poison,
disease, and similar effects. Not subject to critical hits,
subdual damage, ability damage, energy drain, or death from
Slow (Su): A stone golem can use slow as a free action once
every 2 rounds. The effect has a range of 10 feet and a duration
of 7 rounds, requiring a successful Will save (DC 13) to negate.
The ability is otherwise the same as the spell.
Magic Immunity (Ex): A stone golem is immune to all spells,
spell-like abilities, and supernatural effects, except as
follows. A transmute rock to mud spell slows it (as the slow
spell) for 2d6 rounds, with no saving throw, while transmute mud
to rock heals all of its lost hit points. A stone to flesh spell
does not actually change the golem's structure but makes it
vulnerable to any normal attack for the following round (this
does not include spells, except those that cause damage).
The cost listed for each golem includes that of the physical
body and all the materials and spell components that are consumed
or become a permanent part of it.
Understanding the rituals requires a character of the required
level with the Craft Magic Arms and Armor and Craft Wondrous Item
feats. The creator must labor for at least 8 hours each day in a
specially prepared laboratory or workroom. The chamber is similar
to an alchemist's laboratory and costs 500 gp to establish.
When not working on the rituals, the creator must rest and can
perform no other activities except eating, sleeping, or talking.
If personally constructing the golem's body, the creator can
perform the building and rituals together. If the creator misses
a day of rituals, the process fails and must be started again.
Money spent is lost, but XP spent are not. The golem's body
can be reused, as can the laboratory.
Completing the ritual drains the appropriate XP from the
creator and requires casting any spells on the final day. The
creator must cast the spells personally, but they can come from
outside sources, such as scrolls.
The stone golem costs 80,000 gp to create, which includes 1,000 gp
for the body. Assembling the body requires a successful Craft
(sculpting or masonry) check (DC 17). The creator must be 16th
level and able to cast arcane spells. Completing the ritual
drains 1,600 XP from the creator and requires geas/quest, limited
wish, polymorph any object, and slow.