Forest Gnomes speak Gnome as well as Elf, Sylvan, and a
simple language that enables them to communicate on a very basic
level with forest animals.
Gnomes make heavy use of illusion magic and carefully prepared
ambushes and traps whenever they can.
Spells: Gnomes with Intelligence scores of 10 or higher may
cast dancing lights, ghost sound, and prestidigitation, each once
per day as a 1st-level wizard (spell failure penalties for armor
Speak with Animals (Sp): Once per day a gnome can use speak
with animals as a 1st-level druid to communicate with a burrowing
mammal (badger, fox, rabbit, etc.).
Gnome Traits (Ex): Gnomes benefit from a number of racial
- Small: Gnomes gain a +1 size bonus to AC and attack rolls
and a +4 size bonus to Hide checks, but they must use
smaller weapons than humans use, and their lifting and
carrying limits are three-quarters of those of
- Forest gnomes have the innate ability to pass without
trace (as the spell).
- Low-light Vision. Gnomes can see twice as far as a human
in starlight, moonlight, torchlight, and similar
conditions of poor illumination.
- +2 racial bonus to saving throws against illusions.
- +1 racial bonus to attack rolls against kobolds,
goblinoids, orcs, and reptilian humanoids.
- +4 dodge bonus against giants.
Skills: Gnomes receive a +2 racial bonus to Listen checks, for
their keen hearing, and to Alchemy checks, because their
sensitive noses allow them to monitor alchemical processes by
smell. Forest gnomes receive a +4 racial bonus to Hide checks,
which improves to +8 in a wooded area.
Forest Gnome Characters
A forest gnome's favored class is illusionist.