|Size & Type (subtype):||Large Magical Beast||Hit Dice:||9d10+27 (76)|
|Initiative: ||+6 (+2 Dex, +4 Improved Initiative) ||Speed: ||40 ft., fly 30 ft. (poor) |
|Armor Class: ||18 (-1 size, +2 Dex, +7 natural) ||Attacks: ||Bite +12 melee, 2 claws +7 melee |
|Damage: ||Bite 2d6+4, claw 2d4+2 ||Face and Reach: ||5 ft. by 10 ft./5 ft. |
|Special Attacks: ||Roar ||Special Qualities: ||Scent |
|Saving Throws ||Fortitude: 9 |
|Abilities: ||Str: 19|
|Skills: ||Listen +12, Spot +13 ||Feats: ||Blind-Fight, Improved Initiative |
|Climate and Terrain: ||Temperate and warm desert, hill, andunderground ||Climate: ||temperate,warm |
|Terrain: ||desert,hill,underground ||Organization: ||Solitary, pair, or pride (5-10) |
|Challenge Rating: ||7 ||Challenge Rating Value: ||7 |
|Treasure: ||Double standard ||Alignment: ||Usually neutral |
|Advancement: ||10-12 HD (Large); 13-27 HD (Huge) |
Dragonnes speak Draconic.
If opponents attempt to charge or encircle it, the dragonne
simply takes to the air and finds a more defensible position.
Dragonnes prefer not to fight in the air, since they are very
slow and maneuver poorly compared to most other flying creatures.
Roar (Su): A dragonne can loose a terrifying roar every 1d4
rounds. All creatures (except dragonnes) within 120 feet must
succeed at a Will save (DC 15) or be weakened with fear, losing
half their current Strength scores for 2d6 rounds. Those within
30 feet become deafened for 2d6 rounds: Creatures with 8 or fewer
HD get no saving throw, but others can negate the effect with a
successful Fortitude save (DC 15). Deafened creatures cannot be
affected again by the dragonne's roar.
Skills: Dragonnes receive a +2 racial bonus to Listen and Spot