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Fungus:Violet Fungus
Size & Type (subtype):Medium-Size PlantHit Dice:2d8+6 (15)
Initiative:   -1 (Dex)   Speed:   10 ft.  
Armor Class:   13 (-1 Dex, +4 natural)   Attacks:   4 tentacles +3 melee  
Damage:   Tentacle 1d6+2 and poison   Face and Reach:   5 ft. by 5 ft./"10_ft. (with tentacle)  
Special Attacks:      Special Qualities:   Plant  
Saving Throws  Fortitude: 6  
Reflex: -1  
Will: 0  
Abilities:   Str: 14
Dex: 8
Con: 16
Int: 2
Wis: 11
Cha: 9
Skills:      Feats:     
Climate and Terrain:   Any underground   Climate:   cold,temperate,warm  
Terrain:   underground   Organization:   Solitary, patch (2-4), or mixed patch (2-4 violet fungi and 3-5 shriekers)  
Challenge Rating:   3   Challenge Rating Value:   3  
Treasure:   1/10 coins; 50% goods; 50% items   Alignment:   Always neutral  
Advancement:   3-6 HD (Medium-size)  

Description:  

Plant: Immune to mind-influencing effects, poison, sleep, paralysis, stunning, and polymorphing. Not subject to critical hits.

Poison (Ex): Tentacle, Fortitude save (DC 14); initial and secondary damage 1d4 temporary Strength and 1d4 temporary Constitution.

 

Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002