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Elf:Aquatic Elf
Size & Type (subtype):Medium-Size Humanoid (Elf)Hit Dice:1d8-1 (3)
Initiative:   +1 (Dex)   Speed:   30 ft., swim 40 feet.  
Armor Class:   15 (+1 Dex, +3 studded leather, +1 small shield)   Attacks:   Longsword +1 melee; or longbow +2 ranged  
Damage:   Longsword 1d8; or longbow 1d8   Face and Reach:   5 ft. by 5 ft./5 ft.  
Special Attacks:      Special Qualities:   Low-light vision, elven traits, gills  
Saving Throws  Fortitude: 1  
Reflex: 1  
Will: 0  
Abilities:   Str: 10
Dex: 13
Con: 10
Int: 9
Wis: 11
Cha: 11
Skills:   Hide +1, Listen +3, Search +3, Spot +2   Feats:   Weapon Focus (longbow)  
Climate and Terrain:   Temperate aquatic   Climate:   temperate  
Terrain:   aquatic   Organization:   Company (2-4), squad (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or band (30-100 plus 20% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains)  
Challenge Rating:   1/2   Challenge Rating Value:   0.5  
Treasure:   Standard   Alignment:   Usually chaotic good  
Advancement:   By character class  

Description:  

Elves speak Elven, and most also know Common and Sylvan.

Combat

Elves are cautious warriors and take time to analyze their opponents and the location of the fight if at all possible, maximizing their advantage by using ambushes, snipers, and camouflage. They prefer to fire from cover and retreat before they are found, repeating this maneuver until all of their enemies are dead. Their wizards often use sleep spells during combat because these won't affect other elves.

Aquatic Elf Traits (Ex): Aquatic elves benefit from a number of racial traits.

  • Gills: Aquatic elves can survive out of the water for 1 hour per point of Constitution.
  • Proficient with longsword, rapier, longbow, composite longbow, shortbow, and composite shortbow, regardless of character class.
  • Immunity to magic sleep spells and effects.
  • +2 racial bonus to Will saves against enchantment spells or effects.
  • Low-Light Vision: Aquatic elves can see four times as far as a human in starlight, moonlight, torchlight, and similar conditions of low illumination.
  • +2 racial bonus to Search, Spot, and Listen checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check as though actively looking for it.

Aquatic Elf Characters

An aquatic elf's favored class is fighter.

 

Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002