Digester | Size & Type (subtype): | Medium-Size Magical Beast | Hit Dice: | 8d10+24 (68) | Initiative: | +6 (+2 Dex, +4 Improved Initiative) | Speed: | 60 ft. | Armor Class: | 17 (+2 Dex, +5 natural) | Attacks: | Rake +11 melee | Damage: | Rake 1d8+4 | Face and Reach: | 5 ft. by 5 ft./5 ft. | Special Attacks: | Acid spray | Special Qualities: | Scent, acid immunity | Saving Throws | Fortitude: 9 Reflex: 8 Will: 3
| Abilities: | Str: 17 Dex: 15 Con: 17 Int: 2 Wis: 12 Cha: 10 | Skills: | Hide +11, Listen +6, Jump +7, Spot +6 | Feats: | Alertness, Improved Initiative | Climate and Terrain: | Temperate and warm land and underground | Climate: | temperate,warm | Terrain: | desert,forest,hill,marsh,mountains,plains,underground | Organization: | Solitary or pack (3-6) | Challenge Rating: | 6 | Challenge Rating Value: | 6 | Treasure: | None | Alignment: | Always neutral | Advancement: | 9-12 HD (Medium-size); 13-24 HD (Large) |
| Description: |
Combat
When hunting, it looks about for a likely target, then charges
forth and delivers a gout of acid. If the initial attack is
insufficient to kill the prey, the digester attacks with its hind
feet until it can spray acid again.
Acid Spray (Ex): A digester can spray acid in a cone 20 feet
long, dealing 4d8 points of damage to everything in the area.Once
a digester uses this ability, it can't use it again until
1d4 rounds later. The creature can also produce a concentrated
stream of acid that deals 8d8 points of damage to a single target
within 5 feet. In either case, a successful Reflex save (DC 17)
halves the damage.
Skills: The digester's coloration gives it a +4 racial
bonus to Hide checks. It also has a +4 racial bonus to Jump
checks.
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