|Size & Type (subtype):||Huge Animal||Hit Dice:||16d8+48 (120)|
|Initiative: ||+2 (Dex) ||Speed: ||40 ft. |
|Armor Class: ||16 (-2 size, +2 Dex, +6 natural) ||Attacks: ||2 claws +18 melee, bite +13 melee |
|Damage: ||Claw 2d4+8, bite 2d6+4 ||Face and Reach: ||10 ft. by 30 ft./10 ft. |
|Special Attacks: ||Pounce, improved grab, rake 2d4+4 ||Special Qualities: ||Scent |
|Saving Throws ||Fortitude: 13 |
|Abilities: ||Str: 27|
|Skills: ||Hide +0*, Jump +11, Listen +3, Move Silently +9, Spot +3, Swim +11 ||Feats: || |
|Climate and Terrain: ||Any forest, hill, mountains, plains, and underground ||Climate: ||cold,temperate,warm |
|Terrain: ||forest,hill,mountains,plains,underground ||Organization: ||Solitary or pair |
|Challenge Rating: ||8 ||Challenge Rating Value: ||8 |
|Treasure: ||None ||Alignment: ||Always neutral |
|Advancement: ||17-32 HD (Huge); 33-48 (Gargantuan) |
Pounce (Ex): If a dire tiger leaps upon a foe during the first
round of combat, it can make a full attack even if it has already
taken a move action.
Improved Grab (Ex): To use this ability, the dire tiger must
hit with its bite attack. If it gets a hold, it can rake.
Rake (Ex): A dire tiger can make two rake attacks (+18 melee)
against a held creature with its hind legs for 2d4+4 damage each.
If the dire tiger pounces on an opponent, it can also rake.
Skills: Dire tigers receive a +4 racial bonus to Hide and Move
Silently checks. *In areas of tall grass or heavy undergrowth,
the Hide bonus improves to +8.