A destrachan speaks no language but understands Common. If one
must communicate, it does so through action.
A destrachan uses its claws only as a last resort or to finish
off foes weakened by its sonic attacks. Being extremely
intelligent, it often enters battle with surprise if possible. It
first focuses on destroying metal armor and weapons and then
changes to harmonics that disrupt flesh.
Destructive Harmonics (Su): A destrachan can blast sonic
energy in a cone up to 80 feet long. It can tune the harmonics of
this destructive power to affect different types of targets.
- Flesh: Disrupting tissue and rending bone, this horrible
attack deals 4d6 points of damage to all within the cone
(Reflex half DC 15).
- Nerves: The destrachan can focus its harmonics to subdue
rather than slay. This attack plays havoc with nerves and
sensory systems, dealing 6d6 points of subdual damage to
all within the cone (Reflex half DC 15).
- Material: The destrachan chooses wood, stone, metal, or
glass. All objects made of that material within the cone
must succeed at a Fortitude save (DC 15) or shatter.
Objects (or portions of objects) that have up to 30 hit
points are potentially affected by this attack.
Reverberating Harmonics (Su): The destrachan can use a wall, a
ceiling, or even a floor to reflect any of the sonic attacks
listed above (except those that would damage the reflecting
surface). This attack affects all within 30 feet of the
destrachan, which is immune to the effects of its own ability.
Blindsight (Ex): A destrachan can use hearing to ascertain all
foes within 100 feet as a sighted creature would.
Protection from Sonics (Ex): While they can be affected by
loud noises and sonic spells (such as ghost sound or silence),
destrachans are less vulnerable to sound-based attacks (+4
circumstance bonus on all saves) because they can protect their
ears. A destrachan whose sense of hearing is impaired is
effectively blind, treating all targets as totally concealed.
Skills: With perhaps the most sophisticated auditory organs in
existence, the destrachan gains a +10 racial bonus to Listen