Dire Animal:Ape | Size & Type (subtype): | Large Animal | Hit Dice: | 5d8+10 (32) | Initiative: | +2 (Dex) | Speed: | 30 ft., climb 15 ft. | Armor Class: | 15 (-1 size, +2 Dex, +4 natural) | Attacks: | 2 claws +8 melee, bite +3 melee | Damage: | Claw 1d6+6, bite 1d8+3 | Face and Reach: | 5 ft. by 5 ft./10 ft. | Special Attacks: | Rend 2d6+12 | Special Qualities: | Scent | Saving Throws | Fortitude: 6 Reflex: 6 Will: 5
| Abilities: | Str: 22 Dex: 15 Con: 14 Int: 2 Wis: 12 Cha: 7 | Skills: | Climb +14, Move Silently +9, Spot +9 | Feats: | | Climate and Terrain: | Warm forest, warm mountains, and underground | Climate: | warm | Terrain: | forest,mountains,underground | Organization: | Solitary or company (5-8) | Challenge Rating: | 3 | Challenge Rating Value: | 3 | Treasure: | None | Alignment: | Always neutral | Advancement: | 6-15 HD (Large) |
| Description: |
Rend (Ex): A dire ape that hits with both claw attacks latches
onto the opponent's body and tears the flesh. This
automatically deals an additional 2d6+12 points of damage.
|
|