Dire Animal:Rat | Size & Type (subtype): | Small Animal | Hit Dice: | 1d8+1 (5) | Initiative: | +3 (Dex) | Speed: | 40 ft., climb 20 ft. | Armor Class: | 15 (+1 size, +3 Dex, +1 natural) | Attacks: | Bite +4 melee | Damage: | Bite 1d4 | Face and Reach: | 5 ft. by 5 ft./5 ft. | Special Attacks: | Disease | Special Qualities: | Scent | Saving Throws | Fortitude: 3 Reflex: 5 Will: 3
| Abilities: | Str: 10 Dex: 17 Con: 12 Int: 1 Wis: 12 Cha: 4 | Skills: | Climb +11, Hide +11, Move Silently +6 | Feats: | Weapon Finesse (bite) | Climate and Terrain: | Any land and underground | Climate: | cold,temperate,warm | Terrain: | desert,forest,hill,marsh,mountains,plains,underground | Organization: | Solitary or pack (11-20) | Challenge Rating: | 1/3 | Challenge Rating Value: | 0.333 | Treasure: | None | Alignment: | Always neutral | Advancement: | 2-3 HD (Small); 4-6 HD (Medium-size) |
| Description: |
Disease (Ex): Filth fever-bite, Fortitude save (DC 12),
incubation period 1d3 days; damage 1d3 temporary Dexterity and
1d3 temporary Constitution.
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