Dinosaur:Triceratops | Size & Type (subtype): | Huge Beast | Hit Dice: | 16d10+112 (200) | Initiative: | -1 (Dex) | Speed: | 30 ft. | Armor Class: | 18 (-2 size, -1 Dex, +11 natural) | Attacks: | Gore +15 melee | Damage: | Gore 2d8+7 | Face and Reach: | 10 ft. by 20 ft./10 ft. | Special Attacks: | Charge for double damage, trample | Special Qualities: | Scent | Saving Throws | Fortitude: 17 Reflex: 9 Will: 6
| Abilities: | Str: 20 Dex: 9 Con: 25 Int: 1 Wis: 12 Cha: 7 | Skills: | Listen +8, Spot +8 | Feats: | | Climate and Terrain: | Warm forest, hill, and plains | Climate: | warm | Terrain: | forest,hill,plains | Organization: | Solitary, pair, or herd (5-8) | Challenge Rating: | 7 | Challenge Rating Value: | 7 | Treasure: | None | Alignment: | Always neutral | Advancement: | 17-32 HD (Gargantuan); 33-48 HD (Colossal) |
| Description: |
Trample (Ex): A triceratops can trample Medium-size or smaller
creatures for 2d12+5 points of damage. Opponents who do not make
attacks of opportunity against the triceratops can attempt a
Reflex save (DC 23) to halve the damage.
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