Devil:Hellcat | Size & Type (subtype): | Large Outsider (Evil, Lawful) | Hit Dice: | 7d8+21 (52) | Initiative: | +6 (+2 Dex, +4 Improved Initiative) | Speed: | 40 ft. | Armor Class: | 14 (-1 size, +2 Dex, +3 natural) | Attacks: | 2 claws +12 melee, bite +7 melee | Damage: | Claw 1d4+6, bite 2d6+3 | Face and Reach: | 5 ft. by 10 ft./5 ft. | Special Attacks: | Pounce, improved grab, rake 1d4+3 | Special Qualities: | Scent, invisible in light, SR 16, damage reduction 20/+2, fire resistance 20 | Saving Throws | Fortitude: 8 Reflex: 7 Will: 7
| Abilities: | Str: 23 Dex: 15 Con: 17 Int: 10 Wis: 14 Cha: 10 | Skills: | Climb +16, Jump +16, Listen +16, Move Silently +16, Spot +12, Swim +12 | Feats: | Dodge, Improved Initiative | Climate and Terrain: | Any land and underground | Climate: | cold,temperate,warm | Terrain: | desert,forest,hill,marsh,mountains,plains,underground | Organization: | Solitary, pair, or pride (6-10) | Challenge Rating: | 7 | Challenge Rating Value: | 7 | Treasure: | None | Alignment: | Always lawful evil | Advancement: | 8-10 HD (Large); 11-21 HD (Huge) |
| Description: |
Hellcats use a natural telepathy to communicate with one
another and those they encounter.
Combat
Pounce (Ex): If a hellcat leaps upon a foe during the first
round of combat, it can make a full attack even if it has already
taken a move action.
Improved Grab (Ex): To use this ability, the hellcat must hit
with its bite attack. If it gets a hold, it can rake.
Rake (Ex): A hellcat can make two rake attacks (+12 melee)
against a held creature with its hind legs for 1d4+3 damage each.
If the hellcat pounces on an opponent, it can also rake.
Invisible in Light (Ex): A hellcat is invisible in any area
lit well enough for a human to see. In a darkened area, it shows
up as a faintly glowing outline visible up to 30 feet away (60
feet if the viewer has low-light vision). Magical darkness
smothers the glow and conceals the outline.
See in Darkness (Su): All devils can see perfectly in darkness
of any kind, even that created by deeper darkness spells.
Skills: Hellcats receive a +4 racial bonus to Listen and Move
Silently checks.
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