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Devil:Hellcat
Size & Type (subtype):Large Outsider (Evil, Lawful)Hit Dice:7d8+21 (52)
Initiative:   +6 (+2 Dex, +4 Improved Initiative)   Speed:   40 ft.  
Armor Class:   14 (-1 size, +2 Dex, +3 natural)   Attacks:   2 claws +12 melee, bite +7 melee  
Damage:   Claw 1d4+6, bite 2d6+3   Face and Reach:   5 ft. by 10 ft./5 ft.  
Special Attacks:   Pounce, improved grab, rake 1d4+3   Special Qualities:   Scent, invisible in light, SR 16, damage reduction 20/+2, fire resistance 20  
Saving Throws  Fortitude: 8  
Reflex: 7  
Will: 7  
Abilities:   Str: 23
Dex: 15
Con: 17
Int: 10
Wis: 14
Cha: 10
Skills:   Climb +16, Jump +16, Listen +16, Move Silently +16, Spot +12, Swim +12   Feats:   Dodge, Improved Initiative  
Climate and Terrain:   Any land and underground   Climate:   cold,temperate,warm  
Terrain:   desert,forest,hill,marsh,mountains,plains,underground   Organization:   Solitary, pair, or pride (6-10)  
Challenge Rating:   7   Challenge Rating Value:   7  
Treasure:   None   Alignment:   Always lawful evil  
Advancement:   8-10 HD (Large); 11-21 HD (Huge)  

Description:  

Hellcats use a natural telepathy to communicate with one another and those they encounter.

Combat

Pounce (Ex): If a hellcat leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.

Improved Grab (Ex): To use this ability, the hellcat must hit with its bite attack. If it gets a hold, it can rake.

Rake (Ex): A hellcat can make two rake attacks (+12 melee) against a held creature with its hind legs for 1d4+3 damage each. If the hellcat pounces on an opponent, it can also rake.

Invisible in Light (Ex): A hellcat is invisible in any area lit well enough for a human to see. In a darkened area, it shows up as a faintly glowing outline visible up to 30 feet away (60 feet if the viewer has low-light vision). Magical darkness smothers the glow and conceals the outline.

See in Darkness (Su): All devils can see perfectly in darkness of any kind, even that created by deeper darkness spells.

Skills: Hellcats receive a +4 racial bonus to Listen and Move Silently checks.

 

Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002