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Size & Type (subtype):Small Magical BeastHit Dice:5d10 (27)
Initiative:   +3 (Dex)   Speed:   20 ft., fly 60 ft. (poor)  
Armor Class:   14 (+1 size, +3 Dex)   Attacks:   Bite +4 melee  
Damage:   Bite 1d4-2   Face and Reach:   5 ft. by 5 ft./5 ft.  
Special Attacks:   Petrification   Special Qualities:   Petrification immunity  
Saving Throws  Fortitude: 4  
Reflex: 7  
Will: 2  
Abilities:   Str: 6
Dex: 17
Con: 11
Int: 2
Wis: 13
Cha: 9
Skills:   Listen +7, Spot +7   Feats:   Alertness, Dodge  
Climate and Terrain:   Any temperate and warm land and underground   Climate:   temperate,warm  
Terrain:   desert,forest,hill,marsh,mountains,plains,underground   Organization:   Solitary, flight (2-4), or flock (6-13)  
Challenge Rating:   3   Challenge Rating Value:   3  
Treasure:   None   Alignment:   Always neutral  
Advancement:   6-8 HD (Small); 9-15 HD (Medium-size)  



The cockatrice fiercely attacks anything that it deems a threat to itself or its lair. Flocks of cockatrices do their utmost to overwhelm and confuse their foes, and sometimes fly directly into their opponents' faces.

Petrification (Su): A cockatrice can turn beings to stone with a touch. Creatures hit by a cockatrice must succeed at a Fortitude save (DC 15) or instantly turn to stone.

Petrification Immunity (Ex): Cockatrices are immune to the petrifying ability of other cockatrices, but other petrifying attacks affect them normally (a medusa's gaze, gorgon's breath, a flesh to stone spell, etc.).


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002