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Arrowhawk:Adult
Size & Type (subtype):Medium-Size Outsider (Air)Hit Dice:7d8+7 (38)
Initiative:   +5 (Dex)   Speed:   Fly 60 ft. (perfect)  
Armor Class:   21 (+5 Dex, +6 natural)   Attacks:   Electricity ray +12 ranged touch; or bite +12 melee  
Damage:   Electricity ray 2d8; or bite 1d8+2   Face and Reach:   5 ft. by 5 ft./5 ft.  
Special Attacks:   Electricity ray   Special Qualities:   Immunities, fire and cold resistance 20  
Saving Throws  Fortitude: 6  
Reflex: 10  
Will: 6  
Abilities:   Str: 14
Dex: 21
Con: 12
Int: 10
Wis: 13
Cha: 13
Skills:   Escape Artist +15, Intuit Direction +7, Listen +11, Search +10, Sense Motive +11, Spot +11   Feats:   Dodge, Weapon Finesse (bite)  
Climate and Terrain:   Any land and underground   Climate:   cold,temperate,warm  
Terrain:   desert,forest,hill,marsh,mountains,plains,underground   Organization:   Solitary or clutch (2-4)  
Challenge Rating:   5   Challenge Rating Value:   5  
Treasure:   None   Alignment:   Always neutral  
Advancement:   8-14 HD (Medium-size)  

Description:  

Arrowhawks speak Auran, but they are not talkative creatures.

Combat

Electricity Ray (Su): An arrowhawk can fire this ray once a round, with a range of 45 feet.

Immunities (Ex): Arrowhawks have acid, electricity, and poison immunity.

 

Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002