Arrowhawk:Adult | Size & Type (subtype): | Medium-Size Outsider (Air) | Hit Dice: | 7d8+7 (38) | Initiative: | +5 (Dex) | Speed: | Fly 60 ft. (perfect) | Armor Class: | 21 (+5 Dex, +6 natural) | Attacks: | Electricity ray +12 ranged touch; or bite +12 melee | Damage: | Electricity ray 2d8; or bite 1d8+2 | Face and Reach: | 5 ft. by 5 ft./5 ft. | Special Attacks: | Electricity ray | Special Qualities: | Immunities, fire and cold resistance 20 | Saving Throws | Fortitude: 6 Reflex: 10 Will: 6
| Abilities: | Str: 14 Dex: 21 Con: 12 Int: 10 Wis: 13 Cha: 13 | Skills: | Escape Artist +15, Intuit Direction +7, Listen +11, Search +10, Sense Motive +11, Spot +11 | Feats: | Dodge, Weapon Finesse (bite) | Climate and Terrain: | Any land and underground | Climate: | cold,temperate,warm | Terrain: | desert,forest,hill,marsh,mountains,plains,underground | Organization: | Solitary or clutch (2-4) | Challenge Rating: | 5 | Challenge Rating Value: | 5 | Treasure: | None | Alignment: | Always neutral | Advancement: | 8-14 HD (Medium-size) |
| Description: |
Arrowhawks speak Auran, but they are not talkative
creatures.
Combat
Electricity Ray (Su): An arrowhawk can fire this ray once a
round, with a range of 45 feet.
Immunities (Ex): Arrowhawks have acid, electricity, and poison
immunity.
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