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Vermin:Monstrous Spider, Gargantuan
Size & Type (subtype):Gargantuan VerminHit Dice:24d8+24 (132)
Initiative:   +3 (Dex)   Speed:   30 ft., climb 20 ft. (40 ft., climb 20 ft.)  
Armor Class:   18 (-4 size, +3 Dex, +9 natural)   Attacks:   Bite +20 melee  
Damage:   Bite 2d8+9 and poison   Face and Reach:   20 ft. by 20 ft./10 ft.  
Special Attacks:   Poison, web   Special Qualities:   Vermin  
Saving Throws  Fortitude: 15  
Reflex: 11  
Will: 8  
Abilities:   Str: 23
Dex: 17
Con: 12
Int:
Wis: 10
Cha: 2
Skills:   Climb +18, Hide -2, Jump +6*, Spot +7*   Feats:     
Climate and Terrain:   Temperate and warm land and underground   Climate:   temperate,warm  
Terrain:   desert,forest,hill,marsh,mountains,plains,underground   Organization:   Solitary  
Challenge Rating:   7   Challenge Rating Value:   7  
Treasure:   1/10 coins; 50% goods; 50% items   Alignment:   Always neutral  
Advancement:   25-47 HD (Gargantuan)  

Description:  

Diameter 20 feet (including legs), Body Diameter 7 feet, Height 5 feet.

Poison (Ex): Bite, Fortitude save (DC 31); initial and secondary damage 2d6 temporary Strength.

Web (Ex): Escape DC 30, Break DC 36, Hit Points 16.

Vermin: Immune to mind-influencing effects.

Skills: Monstrous spiders receive a +4 racial bonus to Hide and Spot checks. *Monstrous spiders gain a +8 competence bonus to Hide and Move Silently checks when using their webs. *Hunting spiders receive a +6 racial bonus to Jump checks and a +8 racial bonus to Spot checks.

 

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