Vermin:Monstrous Spider, Large | Size & Type (subtype): | Large Vermin | Hit Dice: | 4d8+4 (22) | Initiative: | +3 (Dex) | Speed: | 30 ft., climb 20 ft. (40 ft., climb 20 ft.) | Armor Class: | 14 (-1 size, +3 Dex, +2 natural) | Attacks: | Bite +4 melee | Damage: | Bite 1d8+3 and poison | Face and Reach: | 10 ft. by 10 ft./5 ft. | Special Attacks: | Poison, web | Special Qualities: | Vermin | Saving Throws | Fortitude: 5 Reflex: 4 Will: 1
| Abilities: | Str: 15 Dex: 17 Con: 12 Int: Wis: 10 Cha: 2 | Skills: | Climb +14, Hide +6, Jump +2*, Spot +7* | Feats: | | Climate and Terrain: | Temperate and warm land and underground | Climate: | temperate,warm | Terrain: | desert,forest,hill,marsh,mountains,plains,underground | Organization: | Solitary or colony (2-5) | Challenge Rating: | 2 | Challenge Rating Value: | 2 | Treasure: | 1/10 coins; 50% goods; 50% items | Alignment: | Always neutral | Advancement: | 6-9 HD (Large) |
| Description: |
Diameter 10 feet (including legs),
Body Diameter 3 feet, Height 6 inches.
Poison (Ex): Bite, Fortitude save (DC 16); initial and
secondary damage 1d6 temporary Strength.
Web (Ex): Escape DC 26, Break DC 32, Hit Points 12.
Vermin: Immune to mind-influencing effects.
Skills: Monstrous spiders receive a +4 racial bonus to Hide
and Spot checks. *Monstrous spiders gain a +8 competence bonus to
Hide and Move Silently checks when using their webs. *Hunting spiders
receive a +6 racial bonus to Jump checks and a +8 racial bonus to
Spot checks.
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