|Vermin:Monstrous Spider, Large|
|Size & Type (subtype):||Large Vermin||Hit Dice:||4d8+4 (22)|
|Initiative: ||+3 (Dex) ||Speed: ||30 ft., climb 20 ft. (40 ft., climb 20 ft.) |
|Armor Class: ||14 (-1 size, +3 Dex, +2 natural) ||Attacks: ||Bite +4 melee |
|Damage: ||Bite 1d8+3 and poison ||Face and Reach: ||10 ft. by 10 ft./5 ft. |
|Special Attacks: ||Poison, web ||Special Qualities: ||Vermin |
|Saving Throws ||Fortitude: 5 |
|Abilities: ||Str: 15|
|Skills: ||Climb +14, Hide +6, Jump +2*, Spot +7* ||Feats: || |
|Climate and Terrain: ||Temperate and warm land and underground ||Climate: ||temperate,warm |
|Terrain: ||desert,forest,hill,marsh,mountains,plains,underground ||Organization: ||Solitary or colony (2-5) |
|Challenge Rating: ||2 ||Challenge Rating Value: ||2 |
|Treasure: ||1/10 coins; 50% goods; 50% items ||Alignment: ||Always neutral |
|Advancement: ||6-9 HD (Large) |
Diameter 10 feet (including legs),
Body Diameter 3 feet, Height 6 inches.
Poison (Ex): Bite, Fortitude save (DC 16); initial and
secondary damage 1d6 temporary Strength.
Web (Ex): Escape DC 26, Break DC 32, Hit Points 12.
Vermin: Immune to mind-influencing effects.
Skills: Monstrous spiders receive a +4 racial bonus to Hide
and Spot checks. *Monstrous spiders gain a +8 competence bonus to
Hide and Move Silently checks when using their webs. *Hunting spiders
receive a +6 racial bonus to Jump checks and a +8 racial bonus to