Vermin:Monstrous Spider, Medium-Size | Size & Type (subtype): | Medium-Size Vermin | Hit Dice: | 2d8+2 (11) | Initiative: | +3 (Dex) | Speed: | 30 ft., climb 20 ft. (40 ft., climb 20 ft.) | Armor Class: | 14 (+3 Dex, +1 natural) | Attacks: | Bite +4 melee | Damage: | Bite 1d6 and poison | Face and Reach: | 5 ft. by 5 ft./5 ft. | Special Attacks: | Poison, web | Special Qualities: | Vermin | Saving Throws | Fortitude: 4 Reflex: 3 Will: 0
| Abilities: | Str: 11 Dex: 17 Con: 12 Int: Wis: 10 Cha: 2 | Skills: | Climb +12, Hide +10, Jump +0*, Spot +7* | Feats: | Weapon Finesse (bite) | Climate and Terrain: | Temperate and warm land and underground | Climate: | temperate,warm | Terrain: | desert,forest,hill,marsh,mountains,plains,underground | Organization: | Solitary or colony (2-5) | Challenge Rating: | 1 | Challenge Rating Value: | 1 | Treasure: | 1/10 coins; 50% goods; 50% items | Alignment: | Always neutral | Advancement: | 3 HD (Medium-size) |
| Description: |
Diameter 5 feet (including legs),
Body Diameter 1 1/2 feet, Height 6 inches.
Poison (Ex): Bite, Fortitude save (DC 14); initial and
secondary damage 1d4 temporary Strength.
Web (Ex): Escape DC 20, Break DC 26, Hit Points 6.
Vermin: Immune to mind-influencing effects.
Skills: Monstrous spiders receive a +4 racial bonus to Hide
and Spot checks. *Monstrous spiders gain a +8 competence bonus to
Hide and Move Silently checks when using their webs. *Hunting spiders
receive a +6 racial bonus to Jump checks and a +8 racial bonus to
Spot checks.
|
|