|Vermin:Monstrous Spider, Small|
|Size & Type (subtype):||Small Vermin||Hit Dice:||1d8 (4)|
|Initiative: ||+3 (Dex) ||Speed: ||30 ft., climb 20 ft. (40 ft., climb 20 ft.) |
|Armor Class: ||14 (+1 size, +3 Dex) ||Attacks: ||Bite +4 melee |
|Damage: ||Bite 1d4-2 and poison ||Face and Reach: ||5 ft. by 5 ft./5 ft. |
|Special Attacks: ||Poison, web ||Special Qualities: ||Vermin |
|Saving Throws ||Fortitude: 2 |
|Abilities: ||Str: 7|
|Skills: ||Climb +10, Hide +14, Jump -2*, Spot +7* ||Feats: ||Weapon Finesse (bite) |
|Climate and Terrain: ||Temperate and warm land and underground ||Climate: ||temperate,warm |
|Terrain: ||desert,forest,hill,marsh,mountains,plains,underground ||Organization: ||Colony (2-5) or swarm (6-11) |
|Challenge Rating: ||1/2 ||Challenge Rating Value: ||0.5 |
|Treasure: ||None ||Alignment: ||Always neutral |
|Advancement: || |
Diameter 3 feet (including legs),
Body Diameter 1 foot, Height 3 inches.
Poison (Ex): Bite, Fortitude save (DC 11); initial and
secondary damage 1d3 temporary Strength.
Web (Ex): Escape DC 18, Break DC 24, Hit Points 4.
Vermin: Immune to mind-influencing effects.
Skills: Monstrous spiders receive a +4 racial bonus to Hide
and Spot checks. *Monstrous spiders gain a +8 competence bonus to
Hide and Move Silently checks when using their webs. *Hunting spiders
receive a +6 racial bonus to Jump checks and a +8 racial bonus to