|Vermin:Monstrous Centipede, Colossal|
|Size & Type (subtype):||Colossal Vermin||Hit Dice:||32d8 (144)|
|Initiative: ||+2 (Dex) ||Speed: ||40 ft. |
|Armor Class: ||20 (-8 size, +2 Dex, +16 natural) ||Attacks: ||Bite +23 melee |
|Damage: ||Bite 4d6+10 and poison ||Face and Reach: ||30 ft. by 120 ft./15 ft. |
|Special Attacks: ||Poison ||Special Qualities: ||Vermin |
|Saving Throws ||Fortitude: 18 |
|Abilities: ||Str: 25|
|Skills: ||Climb +15, Hide -7, Spot +7 ||Feats: || |
|Climate and Terrain: ||Temperate and warm land and underground ||Climate: ||temperate,warm |
|Terrain: ||desert,forest,hill,marsh,mountains,plains,underground ||Organization: ||Solitary |
|Challenge Rating: ||8 ||Challenge Rating Value: ||8 |
|Treasure: ||None ||Alignment: ||Always neutral |
|Advancement: ||33-64 HD (Colossal) |
Length 120 feet, Width 16 feet (including legs),
Body Width 5 feet, Height 8 feet.
Poison (Ex): Bite, Fortitude save (DC 36); initial and
secondary damage 2d6 temporary Dexterity.
Vermin: Immune to mind-influencing effects.
Skills: Monstrous centipedes receive a +4 racial bonus to
Climb, Hide, and Spot checks.