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Vermin:Monstrous Centipede, Small
Size & Type (subtype):Small VerminHit Dice:1/2 d8 (2)
Initiative:   +2 (Dex)   Speed:   30 ft.  
Armor Class:   14 (+1 size, +2 Dex, +1 natural)   Attacks:   Bite +3 melee  
Damage:   Bite 1d4-3 and poison   Face and Reach:   5 ft. by 5 ft./5 ft.  
Special Attacks:   Poison   Special Qualities:   Vermin  
Saving Throws  Fortitude: 2  
Reflex: 2  
Will: 0  
Abilities:   Str: 5
Dex: 15
Con: 10
Int:
Wis: 10
Cha: 2
Skills:   Climb +5, Hide +13, Spot +7   Feats:   Weapon Finesse (bite)  
Climate and Terrain:   Temperate and warm land and underground   Climate:   temperate,warm  
Terrain:   desert,forest,hill,marsh,mountains,plains,underground   Organization:   Colony (2-5) or swarm (6-11)  
Challenge Rating:   1/4   Challenge Rating Value:   0.25  
Treasure:   None   Alignment:   Always neutral  
Advancement:     

Description:  

Length 4 feet, Width 6 inches (including legs), Body Width 2 inches, Height 3 inches.

Poison (Ex): Bite, Fortitude save (DC 11); initial and secondary damage 1d2 temporary Dexterity.

Vermin: Immune to mind-influencing effects.

Skills: Monstrous centipedes receive a +4 racial bonus to Climb, Hide, and Spot checks.

 

Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002