|Vermin:Monstrous Centipede, Small|
|Size & Type (subtype):||Small Vermin||Hit Dice:||1/2 d8 (2)|
|Initiative: ||+2 (Dex) ||Speed: ||30 ft. |
|Armor Class: ||14 (+1 size, +2 Dex, +1 natural) ||Attacks: ||Bite +3 melee |
|Damage: ||Bite 1d4-3 and poison ||Face and Reach: ||5 ft. by 5 ft./5 ft. |
|Special Attacks: ||Poison ||Special Qualities: ||Vermin |
|Saving Throws ||Fortitude: 2 |
|Abilities: ||Str: 5|
|Skills: ||Climb +5, Hide +13, Spot +7 ||Feats: ||Weapon Finesse (bite) |
|Climate and Terrain: ||Temperate and warm land and underground ||Climate: ||temperate,warm |
|Terrain: ||desert,forest,hill,marsh,mountains,plains,underground ||Organization: ||Colony (2-5) or swarm (6-11) |
|Challenge Rating: ||1/4 ||Challenge Rating Value: ||0.25 |
|Treasure: ||None ||Alignment: ||Always neutral |
|Advancement: || |
Length 4 feet, Width 6 inches (including legs),
Body Width 2 inches, Height 3 inches.
Poison (Ex): Bite, Fortitude save (DC 11); initial and
secondary damage 1d2 temporary Dexterity.
Vermin: Immune to mind-influencing effects.
Skills: Monstrous centipedes receive a +4 racial bonus to
Climb, Hide, and Spot checks.