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Vermin:Giant Beetle, Stag
Size & Type (subtype):Large VerminHit Dice:7d8+21 (52)
Initiative:   +0   Speed:   20 ft.  
Armor Class:   19 (-1 size, +10 natural)   Attacks:   Bite +10 melee  
Damage:   Bite 4d6+9   Face and Reach:   5 ft. by 10 ft./5 ft.  
Special Attacks:   Trample 2d8+3   Special Qualities:   Vermin  
Saving Throws  Fortitude: 8  
Reflex: 2  
Will: 2  
Abilities:   Str: 23
Dex: 10
Con: 17
Wis: 10
Cha: 9
Skills:   Listen +8, Spot +7 Hide +1*,   Feats:     
Climate and Terrain:   Temperate and warm forest and underground   Climate:   temperate,warm  
Terrain:   forest,underground   Organization:   Cluster (2-5) or swarm (6-11)  
Challenge Rating:   4   Challenge Rating Value:   4  
Treasure:   None   Alignment:   Always neutral  
Advancement:   8-10 HD (Large); 11-21 HD (Huge)  


Trample (Ex): A giant stag beetle can trample Medium-size or smaller creatures for 2d8+3 points of damage. Opponents who do not make attacks of opportunity against the giant stag beetle can attempt a Reflex save (DC 19) to halve the damage.

Vermin: Immune to mind-influencing effects.


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002