Animal:Tiger | Size & Type (subtype): | Large Animal | Hit Dice: | 6d8+18 (45) | Initiative: | +2 (Dex) | Speed: | 40 ft. | Armor Class: | 14 (-1 size, +2 Dex, +3 natural) | Attacks: | 2 claws +9 melee, bite +4 melee | Damage: | Claw 1d8+6, bite 2d6+3 | Face and Reach: | 5 ft. by 10 ft./5 ft. | Special Attacks: | Pounce, improved grab, rake 1d8+3 | Special Qualities: | | Saving Throws | Fortitude: 8 Reflex: 7 Will: 3
| Abilities: | Str: 23 Dex: 15 Con: 17 Int: 2 Wis: 12 Cha: 6 | Skills: | Balance +6, Hide +5*, Listen +3, Move Silently +9, Spot +3, Swim +11 | Feats: | | Climate and Terrain: | Any forest, hill, mountains, and plains | Climate: | cold,temperate,warm | Terrain: | forest,hill,mountains,plains | Organization: | Solitary | Challenge Rating: | 4 | Challenge Rating Value: | 4 | Treasure: | None | Alignment: | Always neutral | Advancement: | 7-12 HD (Large); 13-18 HD (Huge) |
| Description: |
Pounce (Ex): If a tiger leaps upon a foe during the first
round of combat, it can make a full attack even if it has already
taken a move action.
Improved Grab (Ex): To use this ability, the tiger must hit
with a claw or bite attack. If it gets a hold, it can rake.
Rake (Ex): A tiger that gets a hold can make two rake attacks
(+9 melee) with its hind legs for 1d8+3 damage each. If the tiger
pounces on an opponent, it can also rake.
Skills: Tigers receive a +4 racial bonus to Balance, Hide, and
Move Silently checks. *In areas of tall grass or heavy
undergrowth, the Hide bonus improves to +8.
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