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Animal:Snake, Giant Constrictor
Size & Type (subtype):Huge AnimalHit Dice:11d8+11 (60)
Initiative:   +3 (Dex)   Speed:   20 ft., climb 20 ft.  
Armor Class:   15 (-2 size, +3 Dex, +4 natural)   Attacks:   Bite +13 melee  
Damage:   Bite 1d8+10   Face and Reach:   15 ft. by 15 ft. (coiled)/10 ft.  
Special Attacks:   Improved grab, constrict 1d8+10   Special Qualities:   Scent  
Saving Throws  Fortitude: 8  
Reflex: 10  
Will: 4  
Abilities:   Str: 25
Dex: 17
Con: 13
Int: 1
Wis: 12
Cha: 2
Skills:   Balance +11, Climb +18, Hide +3, Listen +9, Spot +9   Feats:     
Climate and Terrain:   Warm forest and aquatic   Climate:   warm  
Terrain:   aquatic,forest   Organization:   Solitary  
Challenge Rating:   5   Challenge Rating Value:   5  
Treasure:   None   Alignment:   Always neutral  
Advancement:   12-16 HD (Huge); 17-33 HD (Gargantuan)  


Improved Grab (Ex): To use this ability, the constrictor snake must hit with its bite attack. If it gets a hold, it can constrict.

Constrict (Ex): A giant constrictor snake deals 1d8+10 points of damage with a successful grapple check against Large size or smaller creatures.

Skills: Snakes receive a +4 racial bonus to Hide, Listen, and Spot checks and a +8 racial bonus to Balance checks. They can use either their Strength or Dexterity modifier for Climb checks, whichever is better.


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002