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Animal:Snake, Constrictor
Size & Type (subtype):Medium-Size AnimalHit Dice:3d8+3 (16)
Initiative:   +3 (Dex)   Speed:   20 ft., climb 20 ft., swim 20 ft.  
Armor Class:   15 (+3 Dex, +2 natural)   Attacks:   Bite +5 melee  
Damage:   Bite 1d3+4   Face and Reach:   5 ft. by 5 ft. (coiled)/5 ft.  
Special Attacks:   Improved grab, constrict 1d3+4   Special Qualities:   Scent  
Saving Throws  Fortitude: 4  
Reflex: 6  
Will: 2  
Abilities:   Str: 17
Dex: 17
Con: 13
Int: 1
Wis: 12
Cha: 2
Skills:   Balance +11, Climb +14, Hide +11, Listen +9, Spot +9   Feats:     
Climate and Terrain:   Warm forest and aquatic   Climate:   warm  
Terrain:   aquatic,forest   Organization:   Solitary  
Challenge Rating:   2   Challenge Rating Value:   2  
Treasure:   None   Alignment:   Always neutral  
Advancement:   4-5 HD (Medium-size); 6-10 HD (Large)  


Improved Grab (Ex): To use this ability, the constrictor snake must hit with its bite attack. If it gets a hold, it can constrict.

Constrict (Ex): A constrictor snake deals 1d3+4 points of damage with a successful grapple check against Medium-size or smaller creatures.

Skills: Snakes receive a +4 racial bonus to Hide, Listen, and Spot checks and a +8 racial bonus to Balance checks. They can use either their Strength or Dexterity modifier for Climb checks, whichever is better.


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002