Animal:Snake, Constrictor | Size & Type (subtype): | Medium-Size Animal | Hit Dice: | 3d8+3 (16) | Initiative: | +3 (Dex) | Speed: | 20 ft., climb 20 ft., swim 20 ft. | Armor Class: | 15 (+3 Dex, +2 natural) | Attacks: | Bite +5 melee | Damage: | Bite 1d3+4 | Face and Reach: | 5 ft. by 5 ft. (coiled)/5 ft. | Special Attacks: | Improved grab, constrict 1d3+4 | Special Qualities: | Scent | Saving Throws | Fortitude: 4 Reflex: 6 Will: 2
| Abilities: | Str: 17 Dex: 17 Con: 13 Int: 1 Wis: 12 Cha: 2 | Skills: | Balance +11, Climb +14, Hide +11, Listen +9, Spot +9 | Feats: | | Climate and Terrain: | Warm forest and aquatic | Climate: | warm | Terrain: | aquatic,forest | Organization: | Solitary | Challenge Rating: | 2 | Challenge Rating Value: | 2 | Treasure: | None | Alignment: | Always neutral | Advancement: | 4-5 HD (Medium-size); 6-10 HD (Large) |
| Description: |
Improved Grab (Ex): To use this ability, the constrictor snake
must hit with its bite attack. If it gets a hold, it can
constrict.
Constrict (Ex): A constrictor snake deals 1d3+4 points of
damage with a successful grapple check against Medium-size or
smaller creatures.
Skills: Snakes receive a +4 racial bonus to Hide, Listen, and
Spot checks and a +8 racial bonus to Balance checks. They can use
either their Strength or Dexterity modifier for Climb checks,
whichever is better.
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