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Animal:Mule
Size & Type (subtype):Large AnimalHit Dice:3d8+9 (22)
Initiative:   +1 (Dex)   Speed:   30 ft.  
Armor Class:   13 (-1 size, +1 Dex, +3 natural)   Attacks:   2 hooves +4 melee  
Damage:   Hoof 1d4+3   Face and Reach:   5 ft. by 10 ft./5 ft.  
Special Attacks:      Special Qualities:     
Saving Throws  Fortitude: 6  
Reflex: 4  
Will: 1  
Abilities:   Str: 16
Dex: 13
Con: 17
Int: 2
Wis: 11
Cha: 6
Skills:   Listen +6, Spot +6   Feats:     
Climate and Terrain:   Warm plains   Climate:   warm  
Terrain:   plains   Organization:   Solitary  
Challenge Rating:   1   Challenge Rating Value:   1  
Treasure:   None   Alignment:   Always neutral  
Advancement:     

Description:  

Carrying Capacity: A light load for a mule is up to 230 pounds; a medium load, 231-460 pounds; a heavy load, 461-690 pounds. A mule can drag 3,450 pounds.

Skills: Mules receive a +2 racial bonus to Dexterity checks to avoid slipping or falling.

 

Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002