Animal:Lizard, Giant | Size & Type (subtype): | Medium-Size Animal | Hit Dice: | 3d8+9 (22) | Initiative: | +2 (Dex) | Speed: | 30 ft., swim 30 ft. | Armor Class: | 15 (+2 Dex, +3 natural) | Attacks: | Bite +5 melee | Damage: | Bite 1d8+4 | Face and Reach: | 5 ft. by 5 ft./5 ft. | Special Attacks: | | Special Qualities: | | Saving Throws | Fortitude: 6 Reflex: 5 Will: 2
| Abilities: | Str: 17 Dex: 15 Con: 17 Int: 2 Wis: 12 Cha: 2 | Skills: | Climb +9, Hide +7*, Listen +4, Move Silently +6, Spot +4 | Feats: | | Climate and Terrain: | Any warm land | Climate: | warm | Terrain: | desert,forest,hill,marsh,mountains,plains | Organization: | Solitary | Challenge Rating: | 2 | Challenge Rating Value: | 2 | Treasure: | None | Alignment: | Always neutral | Advancement: | 4-5 HD (Medium-size) |
| Description: |
Skills: Giant lizards receive a +4 racial bonus to Hide and
Move Silently checks. *In forested or overgrown areas, the Hide
bonus improves to +8.
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