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Size & Type (subtype):Huge BeastHit Dice:9d10+45 (94)
Initiative:   +2 (Dex)   Speed:   40 ft., burrow 10 ft.  
Armor Class:   22 (-2 size, +2 Dex, +12 natural)   Attacks:   Bite +12 melee, 2 claws +7 melee  
Damage:   Bite 2d8+8, claw 2d6+4   Face and Reach:   10 ft. by 20 ft./10 ft.  
Special Attacks:   Leap   Special Qualities:   Scent, tremorsense  
Saving Throws  Fortitude: 11  
Reflex: 8  
Will: 4  
Abilities:   Str: 27
Dex: 15
Con: 20
Int: 2
Wis: 13
Cha: 6
Skills:   Jump +12, Listen +6   Feats:     
Climate and Terrain:   Temperate land and underground   Climate:   temperate  
Terrain:   desert,forest,hill,marsh,mountains,plains,underground   Organization:   Solitary or pair  
Challenge Rating:   7   Challenge Rating Value:   7  
Treasure:   None   Alignment:   Always neutral  
Advancement:   10-16 HD (Huge); 17-27 HD (Gargantuan)  



A bulette attacks anything it regards as edible, choosing the easiest or closest prey first. The only creatures it refuses to eat are elves, and it dislikes dwarves. When burrowing underground, the landshark relies on vibrations to detect prey. When it senses something edible (that is, senses movement), it breaks to the surface, crest first, and begins its attack.

Leap (Ex): A bulette can jump into the air during combat. This allows it to make four claw attacks instead of two, but it cannot bite. The attack bonus is +12.

Tremorsense (Ex): Bulettes can automatically sense the location of anything within 60 feet that is in contact with the ground.


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002