Animal:Donkey | Size & Type (subtype): | Medium-Size Animal | Hit Dice: | 2d8+2 (11) | Initiative: | +1 (Dex) | Speed: | 30 ft. | Armor Class: | 13 (+1 Dex, +2 natural) | Attacks: | Bite +1 melee | Damage: | Bite 1d2 | Face and Reach: | 5 ft. by 5 ft./5 ft. | Special Attacks: | | Special Qualities: | Scent | Saving Throws | Fortitude: 4 Reflex: 4 Will: 0
| Abilities: | Str: 10 Dex: 13 Con: 12 Int: 1 Wis: 11 Cha: 4 | Skills: | Balance +3, Listen +5, Spot +5 | Feats: | | Climate and Terrain: | Temperate and warm desert, hill, plains, and mountains | Climate: | temperate,warm | Terrain: | desert,hill,mountains,plains | Organization: | Solitary | Challenge Rating: | 1/6 | Challenge Rating Value: | 0.167 | Treasure: | None | Alignment: | Always neutral | Advancement: | |
| Description: |
Carrying Capacity: A light load for a donkey is up to 50
pounds; a medium load, 51-100 pounds; a heavy load, 101-150
pounds. A donkey can drag 750 pounds.
Skills: Donkeys receive a +2 racial bonus to Balance.
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