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Animal:Cat
Size & Type (subtype):Tiny AnimalHit Dice:1/2 d8 (2)
Initiative:   +2 (Dex)   Speed:   30 ft.  
Armor Class:   14 (+2 size, +2 Dex)   Attacks:   2 claws +4 melee, bite -1 melee  
Damage:   Claw 1d2-4, bite 1d3-4   Face and Reach:   2 1/2 ft. by 2 1/2 ft./0 ft.  
Special Attacks:      Special Qualities:     
Saving Throws  Fortitude: 2  
Reflex: 4  
Will: 1  
Abilities:   Str: 3
Dex: 15
Con: 10
Int: 2
Wis: 12
Cha: 7
Skills:   Balance +10, Climb +5, Hide +17*, Listen +4, Move Silently +9, Spot +4   Feats:   Weapon Finesse (claw, bite)  
Climate and Terrain:   Any land   Climate:   cold,temperate,warm  
Terrain:   desert,forest,hill,marsh,mountains,plains   Organization:   Solitary  
Challenge Rating:   1/4   Challenge Rating Value:   0.25  
Treasure:   None   Alignment:   Always neutral  
Advancement:     

Description:  

Skills: Cats receive a +4 racial bonus to Hide and Move Silently checks and a +8 racial bonus to Balance checks. They use their Dexterity modifier for Climb checks. *In areas of tall grass or heavy undergrowth, the Hide bonus rises to +8.

 

Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002