Bodak | Size & Type (subtype): | Medium-Size Undead | Hit Dice: | 9d12 (58) | Initiative: | +6 (+2 Dex, +4 Improved Initiative) | Speed: | 20 ft. | Armor Class: | 15 (+2 Dex, +3 natural) | Attacks: | Slam +6 melee | Damage: | Slam 1d8+1 | Face and Reach: | 5 ft. by 5 ft./5 ft. | Special Attacks: | Death gaze | Special Qualities: | Damage reduction 15/silver, fire and acidresistance 20, electricity immunity, sunlight vulnerability, flashbacks | Saving Throws | Fortitude: 3 Reflex: 5 Will: 7
| Abilities: | Str: 13 Dex: 15 Con: Int: 6 Wis: 12 Cha: 12 | Skills: | Listen +11, Move Silently +14, Spot +13 | Feats: | Dodge, Improved Initiative, Weapon Focus (slam) | Climate and Terrain: | Any land and underground | Climate: | cold,temperate,warm | Terrain: | desert,forest,hill,marsh,mountains,plains,underground | Organization: | Solitary or gang (2-4) | Challenge Rating: | 8 | Challenge Rating Value: | 8 | Treasure: | None | Alignment: | Always chaotic evil | Advancement: | 10-13 HD (Medium-size); 14-27 HD (Large) |
| Description: |
Combat
Bodaks love to approach their opponents at a leisurely pace,
letting their gaze do its work before closing.
Death Gaze (Su): Death, range 30 feet, Fortitude negates DC
15. Humanoids who die from this attack are transformed into
bodaks in one day.
Sunlight Vulnerability (Ex): Bodaks loathe sunlight, for its
merest touch burns their impure flesh. Each round of exposure to
the direct rays of the sun deals 1 point of damage to the
creature.
Flashbacks (Ex): From time to time, a bodak sees something
that reminds it of its almost-forgotten life. At the start of
every encounter, there is a 5% chance that it notices something
about an opponent (randomly determined, if more than one opponent
is present) that causes it to recall its life. If this happens,
the bodak takes no action for 1 round and thereafter suffers a -2
morale penalty to all attacks directed at that opponent.
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