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Animal:Badger
Size & Type (subtype):Tiny AnimalHit Dice:1d8+2 (6)
Initiative:   +3 (Dex)   Speed:   30 ft., burrow 10 ft.  
Armor Class:   15 (+2 size, +3 Dex)   Attacks:   2 claws +5 melee, bite +0 melee  
Damage:   Claw 1d2-1, bite 1d3-1   Face and Reach:   2 1/2 ft. by 2 1/2 ft./0 ft.  
Special Attacks:   Rage   Special Qualities:   Scent  
Saving Throws  Fortitude: 4  
Reflex: 5  
Will: 1  
Abilities:   Str: 8
Dex: 17
Con: 15
Int: 2
Wis: 12
Cha: 6
Skills:   Escape Artist +7, Listen +4, Spot +4   Feats:   Weapon Finesse (bite, claw)  
Climate and Terrain:   Temperate forest, hill, plains, and underground   Climate:   temperate  
Terrain:   forest,hill,plains,underground   Organization:   Solitary or cete (2-5)  
Challenge Rating:   1/2   Challenge Rating Value:   0.5  
Treasure:   None   Alignment:   Always neutral  
Advancement:   2 HD (Tiny)  

Description:  

Rage (Ex): A badger that takes damage in combat flies into a berserk rage the following round, clawing and biting madly until either it or its opponent is dead. It gains +4 Strength, +4 Constitution, and -2 AC. The creature cannot end its rage voluntarily.

 

Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002