⊕ Show advanced search options ⊖ Hide advanced search
Size & Type (subtype):Huge Outsider (Chaotic, Good)Hit Dice:20d8+120 (210)
Initiative:   +1 (Dex)   Speed:   90 ft.  
Armor Class:   22 (-2 size, +1 Dex, +13 natural)   Attacks:   Gargantuan warhammer +31/+26/+21/+16 melee; or Huge javelin +19/+14/+9/+4 ranged  
Damage:   Gargantuan warhammer 4d6+19; or Huge javelin 2d6+13   Face and Reach:   10 ft. by 10 ft./15 ft.  
Special Attacks:   Spell-like abilities, spells   Special Qualities:   Damage reduction 15/+1, SR 25  
Saving Throws  Fortitude: 18  
Reflex: 13  
Will: 17  
Abilities:   Str: 37
Dex: 12
Con: 23
Int: 21
Wis: 20
Cha: 18
Skills:   Bluff +27, Climb +21, Concentration +29, Craft (any one)+27, Jump +36, Knowledge (any one) +28, Knowledge (religion) +28, Listen +30, Perform (ballad, chant, dance, epic, harp, melody, ode, plus any other sixteen) +27, Sense Motive +28, Spot +30, Swim +36   Feats:   Alertness, Blind-Fight, Cleave, Expertise, Great Cleave,Power Attack  
Climate and Terrain:   Any land and underground   Climate:   cold,temperate,warm  
Terrain:   desert,forest,hill,marsh,mountains,plains,underground   Organization:   Solitary or pair  
Challenge Rating:   21   Challenge Rating Value:   21  
Treasure:   Triple standard   Alignment:   Always chaotic good  
Advancement:   21-30 HD (Huge); 31-60 HD (Gargantuan)  


Titans speak Common, Celestial, Draconic, Giant, and Sylvan.


Spell-Like Abilities: At will: alter self, bless, charm person or animal, commune with nature, cure light wounds, eyebite, fire storm, halt undead, hold monster, invisibility, levitate, light, magic circle against evil, mirror image, pass without trace, persistent image, produce flame, summon nature's ally II, remove curse, remove fear, shield, speak with plants, summon swarm, and whispering wind; 2/day-astral projection and etherealness. These abilities are as the spells cast by a 20th-level sorcerer (save DC 14 + spell level). Once every other round, a titan can use holy smite as a 20th-level cleric.

Spells: A titan can use arcane spells as a 20th-level wizard or divine spells as a 20th-level cleric, from the cleric list and from the Chaos and Good domains.


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002