This tool generates several characters/NPCs for the specified level. You can also track a single character's progress with the character progress generator. This is still a work in progress *. Remember to equip these chars.

1Male Half-elf Clr1: CR 1 (ECL 1); HD 1d8; hp 6; Init -2; AC 10 (touch 10, flat-footed 10); Atk +0; SR 0; AL TN; SV Fort 0, Ref -2, Will 2; STR: 13 (1), DEX: 7 (-2), CON: 7 (-2), INT: 12 (1), WIS: 10 (0), CHA: 12 (1)
Feats: Deft Hands
Skills: Appraise 2, Balance -1, Concentration -1, Disguise 2, Move Silently -1, Ride -1, Search 2, Spot 1, Survival 1, Use Rope 0, Spellcraft 3, Sleight Of Hand 0

Special Qualities: Low-light vision; Immunities: sleep; Turn or rebuke undead

2Female Half-elf Bbn1: CR 1 (ECL 1); HD 1d12; hp 11; Init 0; AC 12 (touch 10, flat-footed 12, armor +2); Atk +1; SR 0; AL TN; SV Fort 1, Ref 0, Will 1; STR: 11 (0), DEX: 11 (0), CON: 9 (-1), INT: 14 (2), WIS: 12 (1), CHA: 11 (0)
Feats: Weapon Finesse
Skills: Balance 3, Bluff 1, Concentration 0, Escape Artist 2, Forgery 3, Heal 2, Intimidate 3, Listen 3, Move Silently 1, Ride 1, Sense Motive 3, Spot 2, Survival 2, Swim 3, Use Rope 1

Special Qualities: Low-light vision; Immunities: sleep; Fast movement; Illiteracy; Rage: 1/day

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)

3Male Half-elf Pal1: CR 1 (ECL 1); HD 1d10; hp 10; Init -1; AC 16 (touch 10, flat-footed 16, armor +6); Atk +1; SR 0; AL TN; SV Fort 2, Ref -1, Will 2; STR: 10 (0), DEX: 9 (-1), CON: 11 (0), INT: 12 (1), WIS: 11 (0), CHA: 17 (3)
Feats: Iron Will
Skills: Appraise 2, Hide 0, Intimidate 6, Listen 2, Ride 2, Sense Motive 1, Handle Animal 4

Special Qualities: Low-light vision; Immunities: sleep; Smite evil: 1/day; Aura of good; Detect evil

Equipped armor: Splint mail (+6AC, 200gp, Max Dex bonus: 0, Spell failure: 40%)

4Female Gnome Bbn1: CR 1 (ECL 1); HD 1d12; hp 12; Init +1; AC 13 (touch 12, flat-footed 12, armor +1, size 1); Atk +1; SR 0; AL TN; SV Fort 2, Ref 1, Will 3; STR: 11 (0), DEX: 12 (1), CON: 11 (0), INT: 16 (3), WIS: 17 (3), CHA: 7 (-2)
Feats: Alertness
Skills: Bluff -1, Climb 2, Concentration 4, Disguise -1, Escape Artist 2, Forgery 5, Gather Information 2, Heal 4, Hide 2, Intimidate 2, Jump 1, Listen 5, Spot 5, Survival 4, Swim 1, Use Rope 4

Special Qualities: Low-light vision; Cantrips (1/day): Dancing lights, Ghost sound, Prestidigitation; Fast movement; Illiteracy; Rage: 1/day

Equipped armor: Padded armor (+1AC, 5gp, Max Dex bonus: 8, Spell failure: 5%)

5Male Ogre Mage Rog1: CR 9 (ECL 13); HD 5d8+1d6; hp 9; Init +2; AC 17 (touch 11, flat-footed 15, armor +1, natural 5, size -1); Atk +0; SR 19; AL CE; SV Fort 3, Ref 4, Will 4; STR: 27 (8), DEX: 14 (2), CON: 16 (3), INT: 15 (2), WIS: 18 (4), CHA: 20 (5)
Feats: Mounted Combat, Magical Aptitude, Negotiator
Skills: Appraise 4, Balance 3, Bluff 9, Climb 11, Concentration 6, Diplomacy 7, Disguise 9, Escape Artist 4, Forgery 4, Gather Information 6, Heal 6, Hide 3, Intimidate 7, Jump 11, Listen 6, Move Silently 6, Ride 4, Search 6, Sense Motive 6, Spot 7, Survival 6, Swim 11, Disable Device 6, Open Lock 4, Decipher Script 6, Sleight Of Hand 5, Tumble 6, Use Magic Device 7, Spellcraft 4

Special Qualities: Darkvision: 60ft; Regeneration: 5; Spell-like abilities (at will): Darkness, Invisibility; Spell-like abilities (1/day): Charm person (DC14), Cone of cold (DC18), Gaseous form, Polymorph, Sleep (DC14); Trap finding; Sneak attack +1d6

Equipped armor: Padded armor (+1AC, 5gp, Max Dex bonus: 8, Spell failure: 5%)