This tool generates several characters/NPCs for the specified level. You can also track a single character's progress with the character progress generator. This is still a work in progress *. Remember to equip these chars.

1Male Halfling Drd1: CR 1 (ECL 1); HD 1d8; hp 8; Init +4; AC 18 (touch 15, flat-footed 14, armor +3, size 1); Atk +0; SR 0; AL TN; SV Fort 4, Ref 4, Will 1; STR: 9 (-1), DEX: 18 (4), CON: 10 (0), INT: 15 (2), WIS: 9 (-1), CHA: 7 (-2)
Feats: Great Fortitude
Skills: Bluff -1, Climb 1, Disguise -1, Gather Information -1, Heal 1, Hide 5, Intimidate 0, Jump 1, Listen 0, Move Silently 5, Ride 5, Search 4, Sense Motive 0, Survival 1, Swim 0, Use Rope 6, Spellcraft 3

Special Qualities: Animal companion; Nature sense; Wild empathy

Equipped armor: Studded leather armor (+3AC, 25gp, Max Dex bonus: 5, Spell failure: 15%)

2Female Dwarf Sor1: CR 1 (ECL 1); HD 1d4; hp 4; Init +1; AC 11 (touch 11, flat-footed 10); Atk +0; SR 0; AL TN; SV Fort 0, Ref 1, Will 3; STR: 9 (-1), DEX: 12 (1), CON: 11 (0), INT: 14 (2), WIS: 13 (1), CHA: 8 (-1)
Feats: Investigator
Skills: Balance 2, Bluff 0, Concentration 1, Diplomacy 0, Disguise 0, Forgery 4, Gather Information 1, Heal 2, Intimidate 0, Listen 2, Ride 2, Search 3, Spot 3, Use Rope 2, Spellcraft 3

Special Qualities: Darkvision: 60ft; Summon familiar

3Kiun Male Dwarf Mnk1: CR 1 (ECL 1); HD 1d8; hp 8; Init 0; AC 11 (touch 10, flat-footed 11, misc 1); Atk +0; SR 0; AL TN; SV Fort 2, Ref 2, Will 3; STR: 13 (1), DEX: 11 (0), CON: 11 (0), INT: 18 (4), WIS: 12 (1), CHA: 6 (-2)
Feats: Athletic, Combat Reflexes
Skills: Appraise 5, Balance 2, Bluff 1, Climb 3, Diplomacy -1, Disguise 0, Escape Artist 1, Gather Information 0, Heal 2, Hide 2, Intimidate 0, Listen 2, Move Silently 2, Ride 2, Search 5, Sense Motive 3, Spot 4, Survival 2, Swim 3, Tumble 1

Special Qualities: Darkvision: 60ft; Unarmored speed bonus: +0 ft.; Unarmed strike: 1d6; Flurry of blows: -2/-2

4Female Half-orc Rgr1: CR 1 (ECL 1); HD 1d10; hp 12; Init +3; AC 16 (touch 13, flat-footed 13, armor +3); Atk +1; SR 0; AL TN; SV Fort 4, Ref 3, Will 3; STR: 18 (4), DEX: 16 (3), CON: 15 (2), INT: 8 (-1), WIS: 16 (3), CHA: 9 (-1)
Feats: Nimble Fingers
Skills: Balance 4, Concentration 4, Diplomacy 0, Disguise 0, Forgery 0, Heal 4, Move Silently 4, Ride 4, Sense Motive 4, Survival 4, Handle Animal 0, Disable Device 1, Open Lock 5

Special Qualities: Darkvision: 60ft; 1st favored enemy; Track; Wild empathy

Equipped armor: Studded leather armor (+3AC, 25gp, Max Dex bonus: 5, Spell failure: 15%)

5Male Ogre Mage Wiz1: CR 9 (ECL 13); HD 5d8+1d4; hp 7; Init 0; AC 16 (touch 9, flat-footed 16, armor +2, natural 5, size -1); Atk +0; SR 19; AL CE; SV Fort 3, Ref 0, Will 6; STR: 21 (5), DEX: 11 (0), CON: 16 (3), INT: 14 (2), WIS: 18 (4), CHA: 13 (1)
Feats: Track, Self-Sufficient, Point Blank Shot
Skills: Appraise 5, Balance 3, Bluff 3, Climb 6, Concentration 6, Diplomacy 4, Forgery 6, Gather Information 4, Heal 6, Hide 1, Intimidate 3, Jump 6, Listen 6, Move Silently 3, Ride 1, Search 4, Sense Motive 6, Spot 7, Survival 6, Use Rope 3, Spellcraft 3

Special Qualities: Darkvision: 60ft; Regeneration: 5; Spell-like abilities (at will): Darkness, Invisibility; Spell-like abilities (1/day): Charm person (DC14), Cone of cold (DC18), Gaseous form, Polymorph, Sleep (DC14); Summon familiar; Scribe scroll

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)