This tool generates several characters/NPCs for the specified level. You can also track a single character's progress with the character progress generator. This is still a work in progress *. Remember to equip these chars.

1Male Githyanki Ftr1: CR 2 (ECL 3); HD 1d10; hp 11; Init +2; AC 14 (touch 12, flat-footed 12, armor +2); Atk +1; SR 6; AL NE; SV Fort 3, Ref 2, Will 0; STR: 15 (2), DEX: 14 (2), CON: 13 (1), INT: 16 (3), WIS: 10 (0), CHA: 13 (1)
Feats: Combat Reflexes, Agile
Skills: Appraise 4, Balance 4, Bluff 2, Concentration 2, Diplomacy 3, Escape Artist 4, Heal 2, Jump 4, Ride 3, Search 5, Sense Motive 1, Survival 1, Use Rope 3, Handle Animal 2

Special Qualities: Darkvision: 60ft; Psionics (3/day): Daze (DC9), Mage hand

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)

2Male Half-elf Wiz1: CR 1 (ECL 1); HD 1d4; hp 3; Init +1; AC 11 (touch 11, flat-footed 10); Atk +0; SR 0; AL TN; SV Fort -1, Ref 1, Will 4; STR: 6 (-2), DEX: 13 (1), CON: 8 (-1), INT: 9 (-1), WIS: 14 (2), CHA: 10 (0)
Feats: Run
Skills: Diplomacy 1, Forgery 0, Spot 3, Use Rope 2

Special Qualities: Low-light vision; Immunities: sleep; Summon familiar; Scribe scroll

3Alakyrd Female Drow Wiz1: CR 2 (ECL 3); HD 1d4; hp 4; Init +2; AC 12 (touch 12, flat-footed 10); Atk +0; SR 12; AL NE; SV Fort 0, Ref 2, Will 2; STR: 11 (0), DEX: 15 (2), CON: 10 (0), INT: 20 (5), WIS: 11 (0), CHA: 10 (0)
Feats: Diligent
Skills: Appraise 7, Bluff 3, Concentration 1, Diplomacy 1, Disguise 2, Escape Artist 4, Forgery 6, Heal 1, Jump 2, Move Silently 3, Search 6, Sense Motive 1, Spot 2, Survival 3, Swim 2, Use Rope 5, Spellcraft 6, Decipher Script 7

Special Qualities: Darkvision: 120ft; Light blindness; Spell-like abilities (1/day): Dancing lights, Darkness, Faerie fire; Summon familiar; Scribe scroll

4Male Duergar Mnk1: CR 2 (ECL 2); HD 1d8; hp 11; Init +2; AC 12 (touch 12, flat-footed 10); Atk +0; SR 0; AL LE; SV Fort 5, Ref 4, Will 1; STR: 9 (-1), DEX: 14 (2), CON: 17 (3), INT: 10 (0), WIS: 9 (-1), CHA: 12 (1)
Feats: Stealthy, Negotiator
Skills: Appraise 1, Balance 3, Bluff 2, Concentration 5, Diplomacy 3, Gather Information 3, Hide 4, Intimidate 3, Jump 0, Listen 0, Move Silently 4, Sense Motive 1, Spot 0, Swim 0

Special Qualities: Darkvision: 120ft; Light sensitivity; Immunities: paralysis, phantasms, poison; Unarmored speed bonus: +0 ft.; Unarmed strike: 1d6; Flurry of blows: -2/-2

5Funni Male Dwarf Rog1: CR 1 (ECL 1); HD 1d6; hp 7; Init +2; AC 14 (touch 12, flat-footed 12, armor +2); Atk +0; SR 0; AL TN; SV Fort 1, Ref 4, Will 0; STR: 8 (-1), DEX: 15 (2), CON: 13 (1), INT: 14 (2), WIS: 11 (0), CHA: 13 (1)
Feats: Two-Weapon Fighting
Skills: Appraise 3, Balance 4, Climb 2, Concentration 4, Disguise 2, Escape Artist 4, Hide 3, Jump 0, Listen 1, Move Silently 4, Search 6, Sense Motive 2, Spot 4, Survival 4, Use Rope 4, Open Lock 3, Decipher Script 3, Sleight Of Hand 4, Tumble 3, Use Magic Device 3

Special Qualities: Darkvision: 60ft; Trap finding; Sneak attack +1d6

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)