This tool generates several characters/NPCs for the specified level. You can also track a single character's progress with the character progress generator. This is still a work in progress *. Remember to equip these chars.

1Zekdyntyrr Female Drow Rog1: CR 2 (ECL 3); HD 1d6; hp 7; Init +1; AC 12 (touch 11, flat-footed 11, armor +1); Atk +0; SR 12; AL NE; SV Fort 1, Ref 3, Will -1; STR: 9 (-1), DEX: 12 (1), CON: 12 (1), INT: 14 (2), WIS: 9 (-1), CHA: 13 (1)
Feats: Blind-Fight
Skills: Appraise 3, Climb 0, Diplomacy 3, Disguise 2, Escape Artist 2, Gather Information 4, Heal 2, Hide 4, Listen 1, Move Silently 2, Ride 2, Search 4, Spot 2, Survival 0, Swim 0, Use Rope 3, Disable Device 3, Open Lock 3, Decipher Script 6, Tumble 3, Use Magic Device 4

Special Qualities: Darkvision: 120ft; Light blindness; Spell-like abilities (1/day): Dancing lights, Darkness, Faerie fire; Trap finding; Sneak attack +1d6

Equipped armor: Padded armor (+1AC, 5gp, Max Dex bonus: 8, Spell failure: 5%)

2Garin Male Dwarf Pal1: CR 1 (ECL 1); HD 1d10; hp 12; Init 0; AC 15 (touch 10, flat-footed 15, armor +5); Atk +1; SR 0; AL TN; SV Fort 4, Ref 0, Will 1; STR: 8 (-1), DEX: 11 (0), CON: 14 (2), INT: 13 (1), WIS: 13 (1), CHA: 7 (-2)
Feats: Investigator
Skills: Bluff 0, Climb 1, Concentration 3, Gather Information 0, Hide 1, Jump 1, Listen 3, Search 2, Sense Motive 2

Special Qualities: Darkvision: 60ft; Smite evil: 1/day; Aura of good; Detect evil

Equipped armor: Chainmail (+5AC, 150gp, Max Dex bonus: 2, Spell failure: 30%)

3e'Jysace Male Drow Brd1: CR 2 (ECL 3); HD 1d6; hp 7; Init +1; AC 14 (touch 11, flat-footed 13, armor +3); Atk +0; SR 12; AL NE; SV Fort 1, Ref 3, Will 1; STR: 12 (1), DEX: 12 (1), CON: 13 (1), INT: 11 (0), WIS: 9 (-1), CHA: 14 (2)
Feats: Blind-Fight
Skills: Appraise 1, Bluff 3, Concentration 3, Diplomacy 3, Disguise 3, Heal 1, Move Silently 2, Sense Motive 0, Survival 0, Use Rope 3, Spellcraft 3

Special Qualities: Darkvision: 120ft; Light blindness; Spell-like abilities (1/day): Dancing lights, Darkness, Faerie fire; Bardic music; Bardic knowledge; Countersong; Fascinate; Inspire courage: +1

Equipped armor: Studded leather armor (+3AC, 25gp, Max Dex bonus: 5, Spell failure: 15%)

4Male Halfling Rog1: CR 1 (ECL 1); HD 1d6; hp 8; Init +5; AC 18 (touch 16, flat-footed 13, armor +2, size 1); Atk +0; SR 0; AL TN; SV Fort 2, Ref 7, Will 0; STR: 12 (1), DEX: 20 (5), CON: 14 (2), INT: 15 (2), WIS: 10 (0), CHA: 11 (0)
Feats: Alertness
Skills: Bluff 2, Climb 2, Concentration 6, Diplomacy 1, Disguise 2, Escape Artist 7, Gather Information 2, Heal 3, Hide 6, Intimidate 2, Jump 2, Listen 2, Move Silently 7, Ride 7, Search 3, Sense Motive 3, Spot 2, Survival 1, Swim 2, Use Rope 9, Open Lock 6, Decipher Script 3, Use Magic Device 2

Special Qualities: Trap finding; Sneak attack +1d6

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)

5Male Duergar Drd1: CR 2 (ECL 2); HD 1d8; hp 12; Init +1; AC 13 (touch 11, flat-footed 12, armor +2); Atk +0; SR 0; AL LE; SV Fort 6, Ref 1, Will 3; STR: 15 (2), DEX: 13 (1), CON: 18 (4), INT: 13 (1), WIS: 13 (1), CHA: 6 (-2)
Feats: Shield Proficiency
Skills: Appraise 2, Bluff -1, Concentration 7, Diplomacy -1, Forgery 2, Gather Information -1, Heal 2, Intimidate -1, Listen 3, Move Silently 2, Ride 2, Search 2, Spot 2, Survival 3, Handle Animal -1, Spellcraft 2

Special Qualities: Darkvision: 120ft; Light sensitivity; Immunities: paralysis, phantasms, poison; Animal companion; Nature sense; Wild empathy

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)